
The game is included in the Namco Museum compilations Namco Museum Vol. Once in a while, a Spy Ship will appear, and if it's not shot, a arrangement of enemies will swarm the player.īosconian was released for MSX, Sharp X68000, and the Virtual Console for Wii. The only difference with the Cosmo Mines is that they explode when shot. Asteroids and Cosmo Mines litter the playing field. The game displays the radar showing the current stations, the player, and their condition: Green means no enemies, Yellow means that enemies are close by, and Red means that enemies are in range. The player must shoot down the random number of space stations in each stage, while avoiding enemies, missiles, asteroids and mines. My worst performance nightmare happened a few years ago during a set in Toronto.The player assumes the role of a Star Fighter, that is capable of moving diagonally. I came up after the sermon with the band and we started playing Bethel’s ‘It Is Well,’ which features a piano intro. It sounded like my piano was inside of that slap chop commercial, with that guy chopping out the audio every half of a second.Īs I started to play, I began to suffer from the most intense audio dropouts I’ve ever experienced. There was no recovery without stopping, and I began to lose all sense of time. With nobody else playing, and a few hundred people staring at me in silence and ready to respond in Worship, I just stopped playing. You may have had a similar experience (or worse), but most MainStage users know that live performances can be disastrous if CPU isn’t properly managed, or you are not set up correctly. So I want to share with you a few tips and tricks I’ve learned over the years to help you avoid suffering from CPU spikes, harsh feedback, audio drop outs, MIDI FX not responding, and other potential issues.Īliases reduce your RAM and CPU load because they reduce your MainStage concert’s resource usage. Here is how they work: Let’s say you have a set with 5 different song patches, and they all have the same piano in them. Instead of creating 5 separate instances of the same piano in each patch, you can create one instance of piano in patch 1 and create aliases (or copies) of that piano in patches 2-5 that link back to-or are sourced from-the original piano you created. Essentially, MainStage only has to process 1 piano, applied to all five patches. This is what an alias is-a copy of a virtual instrument that connects back to its primary source. If you’re thinking about using aliases, there are a few limitations you need to be aware of. In other words, changing the piano alias EQ in patch 5 will also affect the aliases in patch 1-4.Įvery time you make a change to any instance of an alias, it changes every alias you’ve made in your concert, including the original channel strip.
